The Tornado Hurricane Druid or "Wind Druid" is among the most versatile Magic Finding builds in Diablo 2, and also the most versatile Druid build. It shreds most monsters effortlessly! This build centers around maximizing the Elemental Skill Tree, with Physical and Cold being your two main causes of damage. This build can easily be tailored for efficient Magic Finding, or Hardcore with maximum Chance to Block.
Commanding Tornado, Hurricane, Cyclone Armor, and Oak Sage, along with a suite of meat shield Summons, this build is both powerful and very tanky. Tornado is the main supply of Physical Damage, while Hurricane provides Area of Effect (AOE) Cold Damage. Mastering "Telestomping" is important for piloting this Druid effectively. Upon acquiring Enigma, the Tornado Hurricane Druid drastically increases its efficiency and DPS. With a fully optimized setup, the Wind Druid is a devastating force of nature!
Sunder Charms. Any enemy that might be Immune to your damage type is instead reduced to 95% Resistance before every other Resistance reductions apply. (e.g. Conviction, Lower Resist) These Charms also reduce YOUR Resistance against the sundered damage types! Check out our post on Sunder Charms to explore these new Charms. The following setup uses Bone Break, helping you to deal more harm to enemies which are Immune to Physical.
To optimize this Sunder Charm you'll need as much -% Enemy Physical Resistance as you possibly can to increase Tornado damage against Physical Immune enemies. The Decrepify proc out of your Mercenary's The Reaper's Toll provides enough -% Enemy Physical Resistance to make Bone Break effective.
You can pick to counteract the negative effect of Bone Break with % Damage Reduction gear for example Harlequin Crest, Crown of Ages, Verdungo's Hearty Cord, and Stormshield.
The new Terror Zone mechanic coupled with Sunder Charms opens a wide range of farmable areas. The following list highlights the very best and worst Terror Zones with this build. With the Sunder Charm Setup, more Terror Zones become accessible. Learn more about Terror Zones here and find out how they compare in our Terror Zone Tier List.
Pit - High Density, Many Elite Groups, No Immunities
Ancient Tunnels - High Density, Many Elite Groups, Easy Mobility, No Immunities
Rocky Waste + Stony Tomb - High Density, Many Elite Groups, No Immunities
Travincal - Many Elite Groups, Quick Access, Easy Mobility, Breakable or No Immunities
Frigid Highlands (Eldritch Only) - Quick Access, Easy Mobility, No Immunities
Ancients' Way + Icy Cellar - Trash Mobility, High Physical Damage, Immunities
Durance of Hate - Many Obstacles, Low Density, Trash Mobility, High Physical Damage
Arcane Sanctuary - Few Elite Groups, Immunities
The Secret Cow Level - Tanky Enemies, High Physical Damage, Slow Access
Crystalline Passage + Frozen River - Trash Mobility, High Physical Damage, Immunities